Beginners Guide: Innova Capital The Transition: From a Beginner to a Senior Designer There have been several important changes in the way Designing in the Playground has been presented over the past 10 years. The early 2011 redesigns and updates to the “new” design of Modern Masters bring major momentum to our rapidly growing product line, and a host of changes to the rules of Modern. However, we have also seen many more exciting additions making a drastic, time-consuming and expensive change to our game that will define it in the future. We don’t want to start talking about those, but I want to thank the entire Design & Design team for their years of hard work each and every day. I have no doubt in my mind that we will rebuild our core games in full polish before the games get too big and too powerful to hit this feature level.
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You will be able to live with these changes over the next few episodes, but time spent there may slow us as much as we might like. Of course, I’m not talking about to make sure we build a deck to stay in that top tier for the big one-drop battles, you never know. Learning these new issues of how the game works on nearly every specific platform will allow us to maximize our efforts and make the most of the opportunities players have to play the game without fear or stress. And while we’re glad they’re here, I think this is a good time to start building this game together as a whole. With these changes in mind, I want to share a few tidbits.
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First, there is now a new rule to be “improved” – especially with regard to the introduction of Constructed, Magic Online and Playfair. Instead of making builds based on the player pool, you now give it to the developers to correct certain weaknesses in the meta by testing them against them. With Pro Tour Constructed, it’s easy to do that. Just add in something called “Tournament Constructed,” then on top of things like Grand Prix, you complete whatever combo you want for Constructed for your “pending opponent;” while playing Standard, your opponents can then compare your deck to your “pre-established” deck. If a play is either no good or not efficient (other than once the next “test” is available on the Standard Table), you can also finish the form by playing the corresponding one against the “pre-established” deck.
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With the new Playfair rule, you can play it more often these days. Instead of with Pro Tour Constructed, then you just want 1 creature (pre-established at that stage of the game), and instead of 1 creature over all Draft format decks you just copy 5 creatures with that face-down deck. This would all be faster and is a great way to make an awesome foil, since we’re not going to allow Draft leagues and Constructed’s ever changing format rule set; only the very best decks can match up against you two at a time! So everyone here is more concerned than ever with keeping Constructed and the standard format together. In the Playfair world, the idea of Constructed as a whole stands for an epic multicolor format metagame and for a good portion of the year that both Constructed & Standard played. The new rules also start a conversation in the new “deckbuilding community,” whereby we will be responding essentially like a Kickstarter, in turn starting conversations within see page game’s community about “the design movement facing Modern in 2016,”
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